Window and crane

Rigged the window and crane. Modeled damage for the crane. Set up physics and collision for crane. Worked with designers on switch from animation to physics. 

 

Wall break

Modeled destroyed state of wall. Rigged boards for break. Added physics for specific boards to fall. 

 
U4-Rigged-Boules.jpg

lock door rig

Modeled planks from cards. Modeled and rigged destroyed states of floor. 

 

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